POV-Ray : Newsgroups : povray.newusers : Practice makes perfect ? : Re: Practice makes perfect ? Server Time
2 Nov 2024 18:48:24 EDT (-0400)
  Re: Practice makes perfect ?  
From: Mahesh Padmanabhan
Date: 16 Apr 2003 16:14:50
Message: <3e9db9ba$1@news.povray.org>
ingo wrote:
> in news:3e9da0c8@news.povray.org Mahesh Padmanabhan wrote:
> 
> 
>>What I don't understand is how SDL can be used to create complex scenes 
>>with trees, people, faces etc.  [...]
> 
> 
> The people that (want to) do everything in SDL have great Persistence. A 
> feeling for spatial properties and math may help. Doing it all in SDL is 
> often seen as a challenge by these people.
> In general though, I think one can say that the majority of users uses a 
> mixture of tools to get a result. Complex objects are made with a modeller 
> or a very specific *.ini file. Then the compostion, texturing and lighting 
> etc. is done in SDL.
> My route in using POV-Ray was, first figure out how SDL works, then 
> download every available (free) application that exports to POV-Ray. After 
> a while I noticed that I only used a few of those. The rest is deleted. 
> After toying around for a year or two, you'll see that you have collected 
> a small but powerfull toolkit.
> In the end, it's the image (result) that counts, not the tools you used.
> 
> Ingo

Ahh, so your usage has been to use SDL for post-processing of complex 
scenes created with a modelling program. Yes, I can see the pragmatism 
behind that approach.

Thanks,
Mahesh


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